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<description><![CDATA[Creatures and Peoples of Tymaera]]></description>
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 <title><![CDATA[]]></title>
 <link>http://art.daemonslayers.net/v/Species/</link></image>
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 <title><![CDATA[halfdragon.jpg]]></title>
 <link>http://art.daemonslayers.net/v/Species/halfdragon.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/halfdragon.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4417-2/halfdragon.jpg" width="150" height="102"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/pphalfdragons.htm" rel="nofollow">Half Dragons.</a> - Human/dragon half breeds.<br />
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Some dragons, well versed in magic, learn the ability to shapeshift. For whatever reasons – perhaps curiosity, intelligence gathering (be it for malignant or benevolent purposes) or to hide from persecution – some dragons chose to masquerade as humans or members of another sentient race (possibly one of the half-beast races, but never elves since through their magical nature they can sense one that does not belong amongst their number). Sometimes for extended periods of time running into years. Occasionally these 'hidden dragons' become involved with the opposite sex, often with their partner being unaware of their nature, and the offspring of this strange union is a half dragon.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Sun, 26 Sep 2010 14:39:10 +0000</pubDate>
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 <title><![CDATA[]]></title>
 <link>http://art.daemonslayers.net/v/Species/warhound.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/warhound.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4414-2/warhound.jpg" width="150" height="133"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/bWarhound.htm" rel="nofollow">Warhound</a><br />
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Created through a breeding experiment commissioned by the Emperor himself, the Warhound is an invaluable addition to the ranks of the Imperial army.  Huge, powerful, unrelenting and apparently immune to pain, they make perfect, obedient soldiers.  <br />
Click link above for more info...]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Sun, 26 Sep 2010 14:40:34 +0000</pubDate>
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 <title><![CDATA[dire_wolf.jpg]]></title>
 <link>http://art.daemonslayers.net/v/Species/dire_wolf.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/dire_wolf.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4396-2/dire_wolf.jpg" width="72" height="150"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/bdirewolf.htm" rel="nofollow">Dire Wolf</a><br />
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Dire wolves are also known as 'wolflords', since some legends whispered by travellers at flickering firesides suggest they are lords over normal wolves, created by Vahal, the god of the hunt, to lead them.  There have been sightings of them in amongst other species of wolves, but these are anecdotal tales at best, from survivors who had been scared so witless their accounts cannot be taken too seriously. However, it is easy to see why they have this name though as they are easily distinguished from their less supernatural kin.  They are very large, almost the size of a small horse, with fur so dark they stand as one with the shadows, only their red eyes marking their presence.  Their fangs and claws are more pronounced than a normal wolf's and when they reach maturity many individuals will sprout a crown of horns which continue to grow as they age. Their eyes are very sensitive to light and cannot stand sunlight.  Even with heavy cloud cover, full daylight is hard for them to bear.  As such dire wolves are almost exclusively nocturnal.<br />
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Dire wolves are heavy and built for strength and power but not speed. They are easily outrun by all but the most ponderous of prey but what dire wolves lack in speed they more than make up for in stamina and single-minded pursuit.  Prey is simply chased until it either makes a deadly mistage or runs itself into the ground.<br />
<br />
They are relentless, cunning hunters living either alone or in very small packs of five individuals at the most. They are often confused with hellbeasts (and it is likely some of their reputation for bloody, senseless slaughter may have been falsely attributed to them when in fact a hellbeast was responsible) but they are not daemons.  Some magic does however run in their blood, showing in the red balefire glow of their eyes, and their enhanced intelligence.  Legends suggest they may be able to speak, or at least understand language, but there is no solid evidence of this.  Some dire wolves may also sport unusual markings that start to glow as they close in for the kill.   Then there are the tales of vengeful dire wolves that hunt down and kill those who have slain thier kin, sometimes stalking them for years, seen only as a fleeting shadow at the corner of their quarry's vision, waiting for them to venture out into the wilds alone...  <br />
<br />
They have a reputation for attacking unwary travellers in lonely places but this is a little unfair since they tend to stay well away from towns and villages so only people travelling out in the wilds are likely to encounter them!  Over the centuries they have been hunted to near extinction by fearful humans (and those who mistakenly think the normal wolf population would decrease without dire wolves) and have learned to avoid areas inhabited by large populations.  Small farmsteads and outposts are more at risk and must guard thier livestock well. Dire wolves' relationships with other races with whom they share their territories are a little better: elves and degarii know to avoid them, whereas ranwulfs seem to have an affinity and mutual respect for them.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Tue, 23 Feb 2010 20:56:05 +0000</pubDate>
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 <title><![CDATA[]]></title>
 <link>http://art.daemonslayers.net/v/Species/sepuket.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/sepuket.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4390-2/sepuket.jpg" width="150" height="104"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/bsepuket.htm" rel="nofollow">Sepuket</a><br />
The sepuket, this time in colour.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Fri, 29 Jan 2010 19:49:05 +0000</pubDate>
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 <title><![CDATA[]]></title>
 <link>http://art.daemonslayers.net/v/Species/infosepuket.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/infosepuket.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4387-2/infosepuket.jpg" width="113" height="150"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/bsepuket.htm" rel="nofollow">Sepuket</a><br />
The elusive sepuket is not a well-studied creature and very little is known of its habits.  What is apparent is that they feed on the undead, feasting on psychic energy. Their favourite targets are skeletons and zombies (i.e the animated corpses) but will go for more powerful beings such as wights or ghosts if they get the chance. They are no match alone against any of the Greater Dead, but there are unconfirmed reports of sepukets co-operating to bring down more powerful targets.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Fri, 29 Jan 2010 19:49:05 +0000</pubDate>
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 <title><![CDATA[vampire.jpg]]></title>
 <link>http://art.daemonslayers.net/v/Species/vampire.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/vampire.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4379-4/vampire.jpg" width="100" height="150"/></a><br/>Class: Undead<br />
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Most vampires merely turn, when about to feed, reveal their hideous true forms. Some however become too far gone and permanently become something else entirely.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Fri, 02 Oct 2009 21:48:13 +0000</pubDate>
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 <title><![CDATA[]]></title>
 <link>http://art.daemonslayers.net/v/Species/infogriffin.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/infogriffin.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4360-2/infogriffin.jpg" width="113" height="150"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/bgriffins.htm" rel="nofollow">Regal Griffin</a><br />
The most recognised form of griffin, occurring on all of Tymaera's continents, including Caevalonia.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Sun, 19 Apr 2009 10:04:30 +0000</pubDate>
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 <title><![CDATA[infohydra.jpg]]></title>
 <link>http://art.daemonslayers.net/v/Species/infohydra.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/infohydra.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4351-2/infohydra.jpg" width="113" height="150"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/bhydra.htm" rel="nofollow">Hydra</a><br />
These dangerous fell beasts are recognisable through their seven (or more!) heads, two legs and usually about three tails. They can reach about 15 metres in length from head to tail. Legends suggesting that two heads will regrow in the place of one which has been severed are untrue, but they are dangerous nonetheless. It is unknown what creature hydra descended from but it is thought the magic that permeates Tymaera helped warp them into the monstrosities they are today.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Sat, 28 Mar 2009 16:24:41 +0000</pubDate>
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 <title><![CDATA[]]></title>
 <link>http://art.daemonslayers.net/v/Species/frenzy.jpg.html</link>
 <guid isPermaLink="false">http://art.daemonslayers.net/v/Species/frenzy.jpg.html</guid>
 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/frenzy.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4314-2/frenzy.jpg" width="150" height="93"/></a><br/>Character: Frenzy<br />
Species: Dire Unicorn<br />
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When the Demon Queen captured seven unfortunate unicorns and twisted them with her dark magic into evil, perverse reflections of their former selves, not all of them turned out to be appropriate mounts for the generals of her demonic armies. The dire unicorn now called Frenzy was one of these... wherever he goes he is constantly surrounded by a blood-red mist and any who breathe this are overcome by a temporary madness. Riven by the spirit of pure violence and blood lust their eyes turn red as the mist and they turn upon their fellows and tear one another apart. Not even Shine's chaos demons were immune so Frenzy could serve no one as a mount. However, a use was found for this beast; he would be let loose amongst enemy forces where his influence would have devastating, blood-soaked consequences. Those who survive and regain their senses often lose their minds anyway, tormented by the memory of the things they saw and did when affected by the rage.<br />
<br />
When the Demon Queen was driven from Tymaera and her armies collapsed, Frenzy wandered free. Compared to the other dire unicorns Frenzy was a much more peaceful creature, and despite his fearsome outward appearance retained much of his former self. In fact, he is the only one of the nine who remembers who and what he once was except for his original name (which is the key to undoing the curse upon him and all other creatures Shine transformed against their will). Even now Frenzy will not harm other mortal beings except demons, for obvious reasons. Unfortunately seeing the effects time and again of the horrible curse of rage and destruction that travels with him caused him to slowly lose his mind and he is now quite, quite insane.<br />
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Since he does not wish to deliberately do others harm, Frenzy stays far away from the races of men and half-beasts. He haunts lonely places but despite his best efforts is occasionally is sighted from a distance by the unwary who spy the glowing cloud of red mist. Those foolish enough to investigate do not return.<br />
<br />
<br />
Sidenote: There are certain artefacts, particularly items blessed by the gods of light, that allow immunity to Frenzy's influence to their bearers. Also the rage does not effect the other dire unicorns.<br />
]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Sun, 23 Nov 2008 17:33:12 +0000</pubDate>
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 <title><![CDATA[]]></title>
 <link>http://art.daemonslayers.net/v/Species/infosealodd.jpg.html</link>
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 <description><![CDATA[<a href="http://art.daemonslayers.net/v/Species/infosealodd.jpg.html"><img border="0" src="http://art.daemonslayers.net/d/4297-2/infosealodd.jpg" width="113" height="150"/></a><br/>Species: <a href="http://www.daemonslayers.net/tymaera/psealodd.htm" rel="nofollow">Sealodds</a><br />
The unplumbed depths of Tymaera's vast oceans are a source of countless tales of nameless horrors and legendary sunken ruins. It is said some of the deepest abysses have no end and in fact merge with the Lower Planes, allowing access to the mortal realms for the daemonic servants of the dark gods. The cephalopodous monstrosities known as sealodds (also called sealords) are rumoured to be descendants of these evil creatures. There are dire whispers of their collusion with the equally infamous elver people and it is said they worship their terrible masters in the same sunken temples. Sealodds possess a cruel, cold intelligence and are hoarders if ancient knowledge, shared only with those who understand the subsonic rumble of their voices.]]></description>
 <author>Drakhenliche</author>
 <category>photo</category>
 <pubDate>Sat, 01 Nov 2008 16:12:37 +0000</pubDate>
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